{
  "$schema": "https://ui.shadcn.com/schema/registry-item.json",
  "name": "impact-tin-medium-002",
  "type": "registry:block",
  "title": "Impact Tin Medium 002",
  "author": "Kenney <https://kenney.nl>",
  "description": "A sharp, medium-impact tin sound, ideal for interactive elements like a pop-up appearing or an item being collected in a game UI.",
  "files": [
    {
      "path": "registry/soundcn/sounds/impact-tin-medium-002/impact-tin-medium-002.ts",
      "content": "import type { SoundAsset } from \"@/lib/sound-types\";\n\nexport const impactTinMedium002Sound: SoundAsset = {\n  name: \"impact-tin-medium-002\",\n  dataUri: \"data:audio/mpeg;base64,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\",\n  duration: 0.132,\n  format: \"mp3\",\n  license: \"CC0\",\n  author: \"Kenney\",\n};\n",
      "type": "registry:lib"
    },
    {
      "path": "registry/soundcn/lib/sound-types.ts",
      "content": "export interface SoundAsset {\r\n  /** Unique identifier for the sound */\r\n  name: string;\r\n  /** Base64-encoded data URI (data:audio/mpeg;base64,...) */\r\n  dataUri: string;\r\n  /** Duration in seconds */\r\n  duration: number;\r\n  /** Audio format */\r\n  format: \"mp3\" | \"wav\" | \"ogg\";\r\n  /** License identifier */\r\n  license: \"CC0\" | \"OGA-BY\" | \"MIT\";\r\n  /** Original author/creator */\r\n  author: string;\r\n}\r\n\r\nexport interface UseSoundOptions {\r\n  /** Volume level from 0 to 1. Default: 1 */\r\n  volume?: number;\r\n  /** Playback speed multiplier. Default: 1 */\r\n  playbackRate?: number;\r\n  /** If true, calling play() stops current playback first. Default: false */\r\n  interrupt?: boolean;\r\n  /** If false, play() does nothing. Useful for user preferences. Default: true */\r\n  soundEnabled?: boolean;\r\n  /** Called when playback starts */\r\n  onPlay?: () => void;\r\n  /** Called when playback ends naturally */\r\n  onEnd?: () => void;\r\n  /** Called when pause() is called */\r\n  onPause?: () => void;\r\n  /** Called when stop() is called */\r\n  onStop?: () => void;\r\n}\r\n\r\nexport type PlayFunction = (overrides?: {\r\n  volume?: number;\r\n  playbackRate?: number;\r\n}) => void;\r\n\r\nexport interface SoundControls {\r\n  stop: () => void;\r\n  pause: () => void;\r\n  isPlaying: boolean;\r\n  duration: number | null;\r\n  sound: SoundAsset;\r\n}\r\n\r\nexport type UseSoundReturn = readonly [PlayFunction, SoundControls];\r\n",
      "type": "registry:lib"
    },
    {
      "path": "registry/soundcn/lib/sound-engine.ts",
      "content": "let audioContext: AudioContext | null = null;\nconst bufferCache = new Map<string, AudioBuffer>();\n\nexport function getAudioContext(): AudioContext {\n  if (!audioContext) {\n    audioContext = new AudioContext();\n  }\n  return audioContext;\n}\n\nexport async function decodeAudioData(dataUri: string): Promise<AudioBuffer> {\n  const cached = bufferCache.get(dataUri);\n  if (cached) return cached;\n\n  const ctx = getAudioContext();\n  const base64 = dataUri.split(\",\")[1];\n  const binaryString = atob(base64);\n  const bytes = new Uint8Array(binaryString.length);\n  for (let i = 0; i < binaryString.length; i++) {\n    bytes[i] = binaryString.charCodeAt(i);\n  }\n\n  const audioBuffer = await ctx.decodeAudioData(bytes.buffer.slice(0));\n  bufferCache.set(dataUri, audioBuffer);\n  return audioBuffer;\n}\n\nexport interface PlaySoundOptions {\n  volume?: number;\n  playbackRate?: number;\n  onEnd?: () => void;\n}\n\nexport interface SoundPlayback {\n  stop: () => void;\n}\n\nexport async function playSound(\n  dataUri: string,\n  options: PlaySoundOptions = {}\n): Promise<SoundPlayback> {\n  const { volume = 1, playbackRate = 1, onEnd } = options;\n  const ctx = getAudioContext();\n  if (ctx.state === \"suspended\") {\n    await ctx.resume();\n  }\n\n  const buffer = await decodeAudioData(dataUri);\n  const source = ctx.createBufferSource();\n  const gain = ctx.createGain();\n\n  source.buffer = buffer;\n  source.playbackRate.value = playbackRate;\n  gain.gain.value = volume;\n\n  source.connect(gain);\n  gain.connect(ctx.destination);\n\n  source.onended = () => {\n    onEnd?.();\n  };\n\n  source.start(0);\n\n  return {\n    stop: () => {\n      try {\n        source.stop();\n      } catch {\n        // No-op if already stopped.\n      }\n    },\n  };\n}\n",
      "type": "registry:lib"
    }
  ],
  "meta": {
    "duration": 0.132,
    "format": "mp3",
    "sizeKb": 2,
    "license": "CC0",
    "tags": [
      "impact",
      "tin",
      "medium",
      "002"
    ],
    "keywords": [
      "tin",
      "metallic",
      "medium",
      "impact",
      "sharp",
      "pop-up",
      "appear",
      "collect",
      "item",
      "ui",
      "game",
      "distinct",
      "clink",
      "feedback",
      "short",
      "crisp",
      "playful",
      "notification",
      "alert",
      "interaction"
    ]
  },
  "categories": [
    "impact"
  ]
}