{
  "$schema": "https://ui.shadcn.com/schema/registry-item.json",
  "name": "footstep-00",
  "type": "registry:block",
  "title": "Footstep 00",
  "author": "Kenney <https://kenney.nl>",
  "description": "A generic, light footstep sound, suitable for indicating movement, progress through steps, or character locomotion in an interactive environment.",
  "files": [
    {
      "path": "registry/soundcn/sounds/footstep-00/footstep-00.ts",
      "content": "import type { SoundAsset } from \"@/lib/sound-types\";\n\nexport const footstep00Sound: SoundAsset = {\n  name: \"footstep-00\",\n  dataUri: \"data:audio/mpeg;base64,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\",\n  duration: 0.249,\n  format: \"mp3\",\n  license: \"CC0\",\n  author: \"Kenney\",\n};\n",
      "type": "registry:lib"
    },
    {
      "path": "registry/soundcn/lib/sound-types.ts",
      "content": "export interface SoundAsset {\r\n  /** Unique identifier for the sound */\r\n  name: string;\r\n  /** Base64-encoded data URI (data:audio/mpeg;base64,...) */\r\n  dataUri: string;\r\n  /** Duration in seconds */\r\n  duration: number;\r\n  /** Audio format */\r\n  format: \"mp3\" | \"wav\" | \"ogg\";\r\n  /** License identifier */\r\n  license: \"CC0\" | \"OGA-BY\" | \"MIT\";\r\n  /** Original author/creator */\r\n  author: string;\r\n}\r\n\r\nexport interface UseSoundOptions {\r\n  /** Volume level from 0 to 1. Default: 1 */\r\n  volume?: number;\r\n  /** Playback speed multiplier. Default: 1 */\r\n  playbackRate?: number;\r\n  /** If true, calling play() stops current playback first. Default: false */\r\n  interrupt?: boolean;\r\n  /** If false, play() does nothing. Useful for user preferences. Default: true */\r\n  soundEnabled?: boolean;\r\n  /** Called when playback starts */\r\n  onPlay?: () => void;\r\n  /** Called when playback ends naturally */\r\n  onEnd?: () => void;\r\n  /** Called when pause() is called */\r\n  onPause?: () => void;\r\n  /** Called when stop() is called */\r\n  onStop?: () => void;\r\n}\r\n\r\nexport type PlayFunction = (overrides?: {\r\n  volume?: number;\r\n  playbackRate?: number;\r\n}) => void;\r\n\r\nexport interface SoundControls {\r\n  stop: () => void;\r\n  pause: () => void;\r\n  isPlaying: boolean;\r\n  duration: number | null;\r\n  sound: SoundAsset;\r\n}\r\n\r\nexport type UseSoundReturn = readonly [PlayFunction, SoundControls];\r\n",
      "type": "registry:lib"
    },
    {
      "path": "registry/soundcn/lib/sound-engine.ts",
      "content": "let audioContext: AudioContext | null = null;\nconst bufferCache = new Map<string, AudioBuffer>();\n\nexport function getAudioContext(): AudioContext {\n  if (!audioContext) {\n    audioContext = new AudioContext();\n  }\n  return audioContext;\n}\n\nexport async function decodeAudioData(dataUri: string): Promise<AudioBuffer> {\n  const cached = bufferCache.get(dataUri);\n  if (cached) return cached;\n\n  const ctx = getAudioContext();\n  const base64 = dataUri.split(\",\")[1];\n  const binaryString = atob(base64);\n  const bytes = new Uint8Array(binaryString.length);\n  for (let i = 0; i < binaryString.length; i++) {\n    bytes[i] = binaryString.charCodeAt(i);\n  }\n\n  const audioBuffer = await ctx.decodeAudioData(bytes.buffer.slice(0));\n  bufferCache.set(dataUri, audioBuffer);\n  return audioBuffer;\n}\n\nexport interface PlaySoundOptions {\n  volume?: number;\n  playbackRate?: number;\n  onEnd?: () => void;\n}\n\nexport interface SoundPlayback {\n  stop: () => void;\n}\n\nexport async function playSound(\n  dataUri: string,\n  options: PlaySoundOptions = {}\n): Promise<SoundPlayback> {\n  const { volume = 1, playbackRate = 1, onEnd } = options;\n  const ctx = getAudioContext();\n  if (ctx.state === \"suspended\") {\n    await ctx.resume();\n  }\n\n  const buffer = await decodeAudioData(dataUri);\n  const source = ctx.createBufferSource();\n  const gain = ctx.createGain();\n\n  source.buffer = buffer;\n  source.playbackRate.value = playbackRate;\n  gain.gain.value = volume;\n\n  source.connect(gain);\n  gain.connect(ctx.destination);\n\n  source.onended = () => {\n    onEnd?.();\n  };\n\n  source.start(0);\n\n  return {\n    stop: () => {\n      try {\n        source.stop();\n      } catch {\n        // No-op if already stopped.\n      }\n    },\n  };\n}\n",
      "type": "registry:lib"
    }
  ],
  "meta": {
    "duration": 0.249,
    "format": "mp3",
    "sizeKb": 2,
    "license": "CC0",
    "tags": [
      "footstep",
      "00"
    ],
    "keywords": [
      "footstep",
      "movement",
      "progress",
      "step",
      "walk",
      "traverse",
      "character",
      "game sound",
      "locomotion",
      "subtle",
      "short",
      "interactive",
      "event",
      "navigation",
      "user action",
      "sequence",
      "light",
      "stride",
      "advance",
      "discrete"
    ]
  },
  "categories": [
    "footstep"
  ]
}