{
  "$schema": "https://ui.shadcn.com/schema/registry-item.json",
  "name": "chips-stack-6",
  "type": "registry:block",
  "title": "Chips Stack 6",
  "author": "Kenney <https://kenney.nl>",
  "description": "A clear, concise sound of chips stacking, perfect for a straightforward item addition, a clear increment, or a simple game stacking action.",
  "files": [
    {
      "path": "registry/soundcn/sounds/chips-stack-6/chips-stack-6.ts",
      "content": "import type { SoundAsset } from \"@/lib/sound-types\";\n\nexport const chipsStack6Sound: SoundAsset = {\n  name: \"chips-stack-6\",\n  dataUri: \"data:audio/mpeg;base64,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\",\n  duration: 0.208,\n  format: \"mp3\",\n  license: \"CC0\",\n  author: \"Kenney\",\n};\n",
      "type": "registry:lib"
    },
    {
      "path": "registry/soundcn/lib/sound-types.ts",
      "content": "export interface SoundAsset {\r\n  /** Unique identifier for the sound */\r\n  name: string;\r\n  /** Base64-encoded data URI (data:audio/mpeg;base64,...) */\r\n  dataUri: string;\r\n  /** Duration in seconds */\r\n  duration: number;\r\n  /** Audio format */\r\n  format: \"mp3\" | \"wav\" | \"ogg\";\r\n  /** License identifier */\r\n  license: \"CC0\" | \"OGA-BY\" | \"MIT\";\r\n  /** Original author/creator */\r\n  author: string;\r\n}\r\n\r\nexport interface UseSoundOptions {\r\n  /** Volume level from 0 to 1. Default: 1 */\r\n  volume?: number;\r\n  /** Playback speed multiplier. Default: 1 */\r\n  playbackRate?: number;\r\n  /** If true, calling play() stops current playback first. Default: false */\r\n  interrupt?: boolean;\r\n  /** If false, play() does nothing. Useful for user preferences. Default: true */\r\n  soundEnabled?: boolean;\r\n  /** Called when playback starts */\r\n  onPlay?: () => void;\r\n  /** Called when playback ends naturally */\r\n  onEnd?: () => void;\r\n  /** Called when pause() is called */\r\n  onPause?: () => void;\r\n  /** Called when stop() is called */\r\n  onStop?: () => void;\r\n}\r\n\r\nexport type PlayFunction = (overrides?: {\r\n  volume?: number;\r\n  playbackRate?: number;\r\n}) => void;\r\n\r\nexport interface SoundControls {\r\n  stop: () => void;\r\n  pause: () => void;\r\n  isPlaying: boolean;\r\n  duration: number | null;\r\n  sound: SoundAsset;\r\n}\r\n\r\nexport type UseSoundReturn = readonly [PlayFunction, SoundControls];\r\n",
      "type": "registry:lib"
    },
    {
      "path": "registry/soundcn/lib/sound-engine.ts",
      "content": "let audioContext: AudioContext | null = null;\nconst bufferCache = new Map<string, AudioBuffer>();\n\nexport function getAudioContext(): AudioContext {\n  if (!audioContext) {\n    audioContext = new AudioContext();\n  }\n  return audioContext;\n}\n\nexport async function decodeAudioData(dataUri: string): Promise<AudioBuffer> {\n  const cached = bufferCache.get(dataUri);\n  if (cached) return cached;\n\n  const ctx = getAudioContext();\n  const base64 = dataUri.split(\",\")[1];\n  const binaryString = atob(base64);\n  const bytes = new Uint8Array(binaryString.length);\n  for (let i = 0; i < binaryString.length; i++) {\n    bytes[i] = binaryString.charCodeAt(i);\n  }\n\n  const audioBuffer = await ctx.decodeAudioData(bytes.buffer.slice(0));\n  bufferCache.set(dataUri, audioBuffer);\n  return audioBuffer;\n}\n\nexport interface PlaySoundOptions {\n  volume?: number;\n  playbackRate?: number;\n  onEnd?: () => void;\n}\n\nexport interface SoundPlayback {\n  stop: () => void;\n}\n\nexport async function playSound(\n  dataUri: string,\n  options: PlaySoundOptions = {}\n): Promise<SoundPlayback> {\n  const { volume = 1, playbackRate = 1, onEnd } = options;\n  const ctx = getAudioContext();\n  if (ctx.state === \"suspended\") {\n    await ctx.resume();\n  }\n\n  const buffer = await decodeAudioData(dataUri);\n  const source = ctx.createBufferSource();\n  const gain = ctx.createGain();\n\n  source.buffer = buffer;\n  source.playbackRate.value = playbackRate;\n  gain.gain.value = volume;\n\n  source.connect(gain);\n  gain.connect(ctx.destination);\n\n  source.onended = () => {\n    onEnd?.();\n  };\n\n  source.start(0);\n\n  return {\n    stop: () => {\n      try {\n        source.stop();\n      } catch {\n        // No-op if already stopped.\n      }\n    },\n  };\n}\n",
      "type": "registry:lib"
    }
  ],
  "meta": {
    "duration": 0.208,
    "format": "mp3",
    "sizeKb": 2,
    "license": "CC0",
    "tags": [
      "chips",
      "stack",
      "6"
    ],
    "keywords": [
      "item addition",
      "clear increment",
      "stacking",
      "game ui",
      "ui action",
      "confirm",
      "clear",
      "concise",
      "game",
      "token",
      "counter",
      "pile",
      "short",
      "precise",
      "build",
      "collect",
      "organize",
      "positive",
      "straightforward"
    ]
  },
  "categories": [
    "chips"
  ]
}