{
  "$schema": "https://ui.shadcn.com/schema/registry-item.json",
  "name": "chips-stack-2",
  "type": "registry:block",
  "title": "Chips Stack 2",
  "author": "Kenney <https://kenney.nl>",
  "description": "A very quick, light sound of chips stacking, perfect for rapid accumulation of items, a fast increment, or a subtle success cue.",
  "files": [
    {
      "path": "registry/soundcn/sounds/chips-stack-2/chips-stack-2.ts",
      "content": "import type { SoundAsset } from \"@/lib/sound-types\";\n\nexport const chipsStack2Sound: SoundAsset = {\n  name: \"chips-stack-2\",\n  dataUri: \"data:audio/mpeg;base64,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\",\n  duration: 0.170,\n  format: \"mp3\",\n  license: \"CC0\",\n  author: \"Kenney\",\n};\n",
      "type": "registry:lib"
    },
    {
      "path": "registry/soundcn/lib/sound-types.ts",
      "content": "export interface SoundAsset {\r\n  /** Unique identifier for the sound */\r\n  name: string;\r\n  /** Base64-encoded data URI (data:audio/mpeg;base64,...) */\r\n  dataUri: string;\r\n  /** Duration in seconds */\r\n  duration: number;\r\n  /** Audio format */\r\n  format: \"mp3\" | \"wav\" | \"ogg\";\r\n  /** License identifier */\r\n  license: \"CC0\" | \"OGA-BY\" | \"MIT\";\r\n  /** Original author/creator */\r\n  author: string;\r\n}\r\n\r\nexport interface UseSoundOptions {\r\n  /** Volume level from 0 to 1. Default: 1 */\r\n  volume?: number;\r\n  /** Playback speed multiplier. Default: 1 */\r\n  playbackRate?: number;\r\n  /** If true, calling play() stops current playback first. Default: false */\r\n  interrupt?: boolean;\r\n  /** If false, play() does nothing. Useful for user preferences. Default: true */\r\n  soundEnabled?: boolean;\r\n  /** Called when playback starts */\r\n  onPlay?: () => void;\r\n  /** Called when playback ends naturally */\r\n  onEnd?: () => void;\r\n  /** Called when pause() is called */\r\n  onPause?: () => void;\r\n  /** Called when stop() is called */\r\n  onStop?: () => void;\r\n}\r\n\r\nexport type PlayFunction = (overrides?: {\r\n  volume?: number;\r\n  playbackRate?: number;\r\n}) => void;\r\n\r\nexport interface SoundControls {\r\n  stop: () => void;\r\n  pause: () => void;\r\n  isPlaying: boolean;\r\n  duration: number | null;\r\n  sound: SoundAsset;\r\n}\r\n\r\nexport type UseSoundReturn = readonly [PlayFunction, SoundControls];\r\n",
      "type": "registry:lib"
    },
    {
      "path": "registry/soundcn/lib/sound-engine.ts",
      "content": "let audioContext: AudioContext | null = null;\nconst bufferCache = new Map<string, AudioBuffer>();\n\nexport function getAudioContext(): AudioContext {\n  if (!audioContext) {\n    audioContext = new AudioContext();\n  }\n  return audioContext;\n}\n\nexport async function decodeAudioData(dataUri: string): Promise<AudioBuffer> {\n  const cached = bufferCache.get(dataUri);\n  if (cached) return cached;\n\n  const ctx = getAudioContext();\n  const base64 = dataUri.split(\",\")[1];\n  const binaryString = atob(base64);\n  const bytes = new Uint8Array(binaryString.length);\n  for (let i = 0; i < binaryString.length; i++) {\n    bytes[i] = binaryString.charCodeAt(i);\n  }\n\n  const audioBuffer = await ctx.decodeAudioData(bytes.buffer.slice(0));\n  bufferCache.set(dataUri, audioBuffer);\n  return audioBuffer;\n}\n\nexport interface PlaySoundOptions {\n  volume?: number;\n  playbackRate?: number;\n  onEnd?: () => void;\n}\n\nexport interface SoundPlayback {\n  stop: () => void;\n}\n\nexport async function playSound(\n  dataUri: string,\n  options: PlaySoundOptions = {}\n): Promise<SoundPlayback> {\n  const { volume = 1, playbackRate = 1, onEnd } = options;\n  const ctx = getAudioContext();\n  if (ctx.state === \"suspended\") {\n    await ctx.resume();\n  }\n\n  const buffer = await decodeAudioData(dataUri);\n  const source = ctx.createBufferSource();\n  const gain = ctx.createGain();\n\n  source.buffer = buffer;\n  source.playbackRate.value = playbackRate;\n  gain.gain.value = volume;\n\n  source.connect(gain);\n  gain.connect(ctx.destination);\n\n  source.onended = () => {\n    onEnd?.();\n  };\n\n  source.start(0);\n\n  return {\n    stop: () => {\n      try {\n        source.stop();\n      } catch {\n        // No-op if already stopped.\n      }\n    },\n  };\n}\n",
      "type": "registry:lib"
    }
  ],
  "meta": {
    "duration": 0.17,
    "format": "mp3",
    "sizeKb": 2,
    "license": "CC0",
    "tags": [
      "chips",
      "stack",
      "2"
    ],
    "keywords": [
      "rapid accumulation",
      "fast increment",
      "stacking",
      "game ui",
      "ui action",
      "quick",
      "light",
      "subtle",
      "game",
      "token",
      "counter",
      "pile",
      "very short",
      "precise",
      "build",
      "collect",
      "organize",
      "success",
      "positive"
    ]
  },
  "categories": [
    "chips"
  ]
}